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Las Venturas Playground

Welcome to the Las Venturas Playground website! Grown from a 100-man community to a network of services with over 151 thousand registered members, it's safe to say that Las Venturas Playground is one of the largest San Andreas: Multiplayer communities around on the internet. Registration is free, easy, and gives you direct access to all our features.

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Las Venturas Playground News & Updates

30
JUL

Rule changes and clarifications

posted by Xilent on Thursday, July the 30th at 11:45 AM


Hi folks,

With the release of Las Venturas Playground 52 we'd like to update you about some rule changes.

Firstly, using extremely high framerates (>105) is now forbidden. This gives you advantages both in fighting and in regular movement, so please set keep your frame limiters to a hundred at most. This rule is enforced by the server: players who break it will be unable to inflict damage on others, so there is no need to report people for it.

Secondly, fake car entry is now tolerated. We've changed the server to disable the offender's ability to inflict damage on other players for a short period of time, completely negating the benefit of doing this. Similarly, when someone quits during a fight, you will still get the kill attributed to you. Some players still try, often out of habit. Let them, it's pointless.

Finally, when under suspicion of cheating, your account could be restricted to use of SAMPCAC. This gives you a decisive ability to state that your skills are clean, which is much fairer to you than the current situation where it's your word against an administrator's.

We encourage most of the players who often engage in fighting to install SAMPCAC, especially the highly skilled players among you who occasionally get accused of cheating by others. We're confident in the system, with much help from [Ds]PwN3R_B0T, and believe that this is a good solution.

All other tools and modifications that change your game's behaviour, including sprint hook, continue to be banned on Las Venturas Playground.

Regards,
Xilent
29
JUL

LVP 52: SAMPCAC, translation and a new colour picker

posted by Russell on Wednesday, July the 29th at 1:29 PM


Hi all -

Welcome to the LVP 52! This release brings SAMPCAC integration with an associated rule change, a new colour picker, and an ability for Gunther to help you translate things in-game.

First, we've been working on solidifying our support for SAMPCAC, again with much help from PwN3R_B0T. We're now at the point where we're confident in the tool, and encourage you to use it if you're often reported for or suspected of cheating. A rule change for people under suspicion is coming up: more on that in a few days.

Secondly, where you could previously pick one of 49 available colours, there's now 1,296 for you to choose from! Many variants, shades and tints have been made available through a new colour picker, hooked up with "/my color" as well as gang color settings.



Other changes in this release include:


  • FEATURE: Gunther now has the ability to answer to a growing set of player questions.
  • FEATURE: Gunther now has the ability to translate text for you. He speaks 90 languages!
  • FEATURE: An entirely new colour picker has been implemented, with over 1,200 colours to choose from.
  • FEATURE: Support for various SAMPCAC detectors was implemented, again thanks to PwN3R_B0T.
  • FEATURE: We now have the ability to require use of SAMPCAC for specific player accounts.
  • FEATURE: Fighting with >100 FPS will now void the damage you inflict on other players.
  • FEATURE: Administrators now have access to a "/whereis" command, and "!whereis" through Nuwani.
  • FEATURE: Administrators now have access to a new "/scan" command, to check out suspicious players.
  • IMPROVEMENT: Having your vehicle shot at will now trigger our anti-abuse preventions.
  • IMPROVEMENT: The following /my commands moved to JavaScript: armor, color, freeze, health, hide and unfreeze.
  • IMPROVEMENT: Player colour management has moved to JavaScript in its entirety.
  • IMPROVEMENT: The "/weapons" command is now available to all players.
  • IMPROVEMENT: You can now slap once per seven seconds, rather than once per ten seconds.
  • IMPROVEMENT: Gunther will now answer calculation tests when nobody else has, sharing the answer.
  • IMPROVEMENT: The maximum number of connections per IP address is now configurable by Management.
  • FIX: It's no longer possible to spawn trains using the "/v" command. Many thanks to whoever kept trying this.
  • FIX: Owners of the "Large house (1)" interior will now face in the proper direction when entering their house.
  • FIX: Administrators are now subject to teleportation delays when using the regular commands.
  • FIX: Airport pickups error messages will now only show when applicable.
  • FIX: Non-player characters cannot be picked as cruise leaders anymore.
  • FIX: The "/help" command now properly explains how vehicles can be spawned.
  • FIX: SAMPCAC players will now be identified as such through Nuwani.
  • FIX: Various other updates and clarifications have been pushed to the "/help" command.
  • FIX: House vehicles can now be respawned with the "/v respawn" command.
  • FIX: It's no longer possible to jail non-player characters (e.g. bots).
  • FIX: In-game issued unbans will no longer be attributed to this mysterious NaN figure.
  • FIX: The "/showmessage" command has been removed from "/cmds" as it's been removed.
  • FIX: We found the cause of the 30-minute-ban-after-restart bug. It was our fault, sorry.
  • FIX: The "/v save" error message has been clarified to mention you need a parking lot with your house.
  • FIX: 0.17% of shots¬†were wrongly being marked as out-of-range, we made the protection more lenient.
  • MISC: Our JavaScript plugin is now able to transform using the base64 encoding.
  • MISC: Our JavaScript plugin is now able to sign and verify RSA-256¬†signatures.

This release includes contributions from Russell, [Ds]PwN3R_B0T, Specifer, Freakins and Xilent, and had bugs filed by Finisha and Sophia. Many thanks, folks!

Best,
Russell
22
JUL

LVP 51: 552,960 matches, tuned vehicles and SAMPCAC

posted by Russell on Wednesday, July the 22nd at 1:59 PM


Hi all -

We introduced our customise everything vision in version 45, and today follow up by bringing you 552,960 new fighting games. The new "/match" command allows you to design your own: control weather, time, gravity, lag compensation, weapons, location, pickups, teams and much more to your liking. Please try it out, give us feedback and stay tuned for support for multiple rounds, full gang wars and 1-on-1 fights.

Starting with this release, you have the ability to fully customise your houses' vehicles. You can now pick any car, tune it to your liking and use the "/v save" command to park it in one of your parking lots. Done with a car? Easily delete it using "/v delete".

Other changes included in this release:

  • FEATURE: House vehicles can now be fully customised and tuned in any way you like.
  • FEATURE: House vehicles can now be saved and deleted with "/v save" and "/v delete".
  • FEATURE: Fighting games are now able to create balanced teams, rather than just randomized ones.
  • FEATURE: Team-based fighting games now have the ability to disable team damage.
  • FEATURE: Haystack now supports customisable time, weather and gravity.
  • FEATURE: Sniper Madness and Minigame Madness have been ported over to JavaScript.
  • FEATURE: We're beginning to experiment with SAMPCAC. Many thanks to [Ds]PwN3R_B0T for the help!
  • IMPROVEMENT: Messages that are too long will now be trimmed, rather than disappear completely.
  • IMPROVEMENT: Fake car entry is now allowed, as the server will block your ability to issue damage.
  • IMPROVEMENT: Out-of-range weapon shots will now be blocked by our abuse system.
  • IMPROVEMENT: JavaScript now keeps track of vehicle modifications, and abuse thereof.
  • FIX: TheMightyQ's island has been moved so that his house can be there.
  • FIX: It's no longer possible to teleport to players engaged in a minigame.
  • FIX: Drifting has now been restricted to automobiles and bikes.
  • FIX: Only the driver of a vehicle will get drifting points.
  • FIX: We now properly keep a vehicle's colour and paintjob in sync with reality.
  • FIX: The "/donate" command text has been improved.
  • MISC: Use of SAMPCAC will now be indicated in a player's join message.
  • MISC: Our JavaScript code now has a routine for judging object equality, and collection shuffling.
  • MISC: Various stunting objects have been added, which can be enabled or disabled by Management.

We would like to thank Freakins for their bug reports. This update actually went live last week already, we just forgot to publish the post :) Enjoy!

Thanks,
Russell
15
JUL

Promotions

posted by Joe on Wednesday, July the 15th at 8:27 PM


Hi all -

We've not done promotion announcements for a little while, so hereby a few long overdue updates!

striker has been with us since 2008, spent a massive 3,350 hours on the server and has banned close to a thousand cheaters during that time. He frequently reports issues, gives feedback, is a well respected figure among our crew and defined what it's like to be the Head Administrator. A well deserved promotion to Management, I'd say!

Xanland has been around for almost 14 years, and has worn various hats during that time. From adding various features to the server, supporting the Lego IRC bot, making a ton of proposals left and right and just generally be a steady beacon in our community, he's done it, and has thus become part of the Management.

Sophia hasn't quite been around as long, but has quickly established herself as a helpful, caring administrator liked by most on the server—with the not so surprising exception of some of our favorite rulebreakers! Beyond her in-game participation, she designed the Treasures collectables, provides a lot of feedback, and is getting settled in her new role as an Administrator.

[InC]Reni[CP] is the newest addition to the administration team, after having received temporary rights a record 47 times in the past couple of weeks alone. Continuously demonstrates good judgement, has a keen eye for fair play and adds a gentle touch on conversations, we're confident Reni will do amazing in their new role as an Administrator.

Furthermore, we've granted developer status to Specifer for helping us out with a continuous slew of changes, and granted VIP rights to Eagle_Force_One for his tireless drive to help other people on the server. Thank you so much to both of you!

Thanks,
Joe
03
JUL

LVP 50: Treasures, infinite NOS and lots of fixes

posted by Russell on Friday, July the 3rd at 9:25 PM


Hi all -

I'm pleased to bring you Las Venturas Playground 50. Today's release comes a week late, after we've had severe memory leak issues last weekend. While we were able to fix them by reverting the relevant change, the root cause continues to be unknown.

This release features a new collectable series: Treasures. 50 books have been hidden throughout Red County, Flint County and Whetstone, each of which contains a hint towards a treasure. Finding a treasure will award you around $200,000. Finding all fifty treasures will unlock the gravity key, which allows you to toggle the gravity whilst driving your car!

Also new is a reaction test game, called unscramble the word. Can you guess which weapon "SPCANYRA" describes? Turns out it's challenging to many. Winning a hundred reaction tests now grants you infinite NOS by pressing the fire key, too, and you'll start seeing a drift counter in-game: something we'll talk more about in the next releases.

Finally, there are many small changes, bug fixes, and improvements, and custom objects for three of our most active gangs. If you'd like to help us decide what to work on next, we set up a Feedback Committee, who help us discuss a variety of topics on Discord. Reach out if you're keen to help out!

Other changes in this release include:

  • FEATURE: A new series of collectables has been added: Treasures. Many thanks to Sophia_Naz!
  • FEATURE: The Blackbeard and Jack Sparrow achievements are now available as part of Treasures.
  • FEATURE: A new type of reaction tests: unscramble the word! Welcome to Als Urtvnasa Ludynagrop!
  • FEATURE: Two new walk weapon lag shot zones have been added: "/deathmatch 10" and 11!
  • FEATURE: A new vehicle key has been added to toggle gravity, and can be achieved by finding all 50 treasures.
  • FEATURE: Administrators can now mute guests on IRC through the new "/muteirc" command.
  • FEATURE: Winning a hundred reaction tests will now award infinite NOS for your vehicles!
  • FEATURE: We're going to be testing a new drifting system starting this release.
  • IMPROVEMENT: Muted players can now continue to talk in their gang chats.
  • IMPROVEMENT: The "/show weapons" text will now also tell you about the spawn weapon commands.
  • IMPROVEMENT: We've reimplemented many of the abuse restrictions to make them more accurate.
  • IMPROVEMENT: The "/gang members" dialog will now include indicative colours.
  • IMPROVEMENT: Various vehicle keys cannot be used within Las Venturas, which means within the highways.
  • FIX: You can no longer send private messages to players who are muted.
  • FIX: Only rights will now be inherit when using "/modlogin", while keeping separate user statistics.
  • FIX: Using "/kill" to avoid death will now always, publicly attribute the kill to the one you're fighting.
  • FIX: Using "/q" to avoid death will now publicly attribute the kill as well.
  • FIX: Only administrators are now able to use "/fancy" on other players.
  • FIX: Various cut-off Nuwani messages containing "NaN" now have proper content again.
  • FIX: Vehicles can now be saved in the database again.
  • FIX: An error message will now be shown when trying to delete an in-use alias.
  • FIX: The "/gbank" and "/gwithdraw" commands now show an error when using negative values.
  • FIX: Races can start again without issues, even when one of the participants is minimized.
  • FIX: The "/my" command help will now tell you about availability of spawn weapons.
  • FIX: When Gunther advertises for donations, it now uses the appropriate donation link.
  • FIX: Gang bank transactions must now only involve positive amounts of cash.
  • FIX: It's no longer possible to use "/v respawn" while not in a vehicle.. doh!
  • FIX: Purchasing a collectable hint shouldn't mess up your cash amount anymore.
  • FIX: It's no longer possible for players to be in multiple gangs at once.
  • FIX: The "/whois" and "/zone" commands are now available to administrators by default.
  • MISC: The Games API now supports continuous games, rather than ones you have to sign up for.
  • MISC: Our pseudo-random number generator now supports seeded randomness.
  • MISC: A few actors have been added in honour of PigBenis.
  • MISC: Custom objects have been added for the CP, cB and tHO gangs.

This release includes contributions from Russell, Holsje, Sophia, Xilent, Specifer and Lithirm. We'd also like to thank Freakins and striker for filing issues against our GitHub project page!

Have a great weekend,
Russell
20
JUN

LVP 49: Skin hit and lag shot, leaderboards, and less abuse

posted by Russell on Saturday, June the 20th at 1:52 AM


Hi all -

This week we're happy to bring you Las Venturas Playground 49!

The first big change is that Las Venturas Playground now supports both skin hit and lag shot. Skin hit will continue to be the default on our server going forward, but we'll start to support lag shot in deathmatch zones and other fighting minigames. This release introduces two DM zones in which the old school players among you can enjoy the good old days.

Furthermore, we now have live leaderboards showing which players are ruling Las Venturas Playground. Did you know that Deer_Hunter fights with 59.18% accuracy? That Ricky92 inflicts 5.14k damage an hour, or that the Anonymous Game gang is about to take over pole position from Cheap People despite having less than a third of the members? Now you do!



Other changes in this release include:

  • FEATURE: "/deathmatch 6", "/deathmatch 7" and "/deathmatch 9" have been added as Lag Shot zones.
  • FEATURE: "/deathmatch 8" and "/deathmatch 9" are new areas where you can fight in teams!
  • FEATURE: We now have accuracy, damage, gangs and kill leaderboards on the server!
  • FEATURE: Using "/q" or "/kill" while fighting will now attribute the kill to your opponent.
  • FEATURE: Spawn weapon management has been moved over to JavaScript. Players can now buy weapons using /my spawnweapons [weaponId] [multiplier].
  • FEATURE: The "/guide" command has been added for temporary administrators.
  • IMPROVEMENT: Using vehicle keys to flip through colours now prefers more vibrant colours.
  • IMPROVEMENT: The animation commands are now subject to anti-abuse regulations.
  • IMPROVEMENT: We now have a fancy "/animations" dialog, with the ability to click through.
  • IMPROVEMENT: Thousands of lines of code have been modernized, much more to follow.
  • IMPROVEMENT: A fully featured string formatting library has been implemented with "format()".
  • IMPROVEMENT: Gunther will now announce a helpful message about the leaderboards.
  • FIX: Administrators can now change the "muted" field of player profiles through Nuwani.
  • FIX: Leaving "/deathmatch" will now show the right statistics message.
  • FIX: Undercover players won't show up for temporary administrators in "/admins" anymore.
  • FIX: Houses cannot be created outside of SA-MP's pickup range (-4096, 4096) anymore.
  • FIX: Finding a player's aliases will now be done in a case insensitive manner.
  • FIX: House purchase announcements shown by Nuwani now show up properly again.
  • FIX: The "/ircpm" command will now be listed as one of the VIP benefits.
  • FIX: Administrators will now receive a notification when a player's jail time has expired.
  • MISC: Management members can now change a player's lag compensation mode with "/lagcompmode".
  • MISC: We now have the ability to control gravity individually for each player.

This release includes contributions from Russell, Holsje, Specifer and Xilent. Many thanks to Freakins, Lithirm, Beaner and Sophia for filing issues.

Finally, we have a Discord rule update: all communication in public channel must adhere to our Community Guidelines. A new "#cave" channel has been created, marked as NSFW, for those of you who want to banter a bit more, but any form of discrimination, racism and serious profanity is still prohibited.

Thanks,
Russell
14
JUN

LVP 48: Tuning, three new races and improved transparency

posted by Badeend on Sunday, June the 14th at 5:32 PM


Hi all -

It's time for another update! Las Venturas Playground 48 brings some existing updates, three new races, new statistics for /deathmatch and many other things.

First of all, in spirit of additional transparency, all kick and ban reasons will now be publicly shared on the server, as well as those watching on IRC. While we try out best to investigate each report, it's not always possible to explain the results of an investigation, and this might help a little bit with both transparency and accountability.

Also new is a rewritten vehicle streamer. While you hopefully won't notice too many changes, a few are worth pointing out: it's possible to tune vehicles again, and apply paintjobs and custom colours. Much of the streamer now runs on a background thread, which reduces load on the server as well.

Other changes in this release include:

  • FEATURE: Killing someone in "/deathmatch" will now grant you extra health, and new stats is being tracked.
  • FEATURE: The Visage Street Hustle Race has been added. Play it with "/race 39"!
  • FEATURE: The Los Santos Speedway Race has been added. Play it with "/race 40"!
  • FEATURE: The Bone Country Heat Race has been added. Play it with "/race 41"!
  • FEATURE: Kick and ban reasons will now be included as part of kick messages, as well as on IRC.
  • FEATURE: Leaving messages will now differentiate between timing out, leaving, kicks, bans and reconnects.
  • FEATURE: Administrators can now use a new "/whois" command in-game, and the "!whois" command through Nuwani.
  • FEATURE: The vehicle streamer now runs on a background thread on the server.
  • FEATURE: Administrators can now use "!mute", "!muted" and "!unmute" on IRC again.
  • IMPROVEMENT: The "/collectables" command now tells you which round you're in.
  • IMPROVEMENT: Temporary administrators will now be shown in a different colour when using "!players".
  • IMPROVEMENT: The length of repeat reaction tests can now be configured by Management members.
  • IMPROVEMENT: The "!serialinfo" Nuwani command will now warn about common serial numbers.
  • IMPROVEMENT: New locations have been added to the "/taxi" and "/tow" commands.
  • IMPROVEMENT: A feature was added that can change players into cows.
  • FIX: The bomb shop and vehicle commands are no longer available unless you have the right collectables.
  • FIX: The "/collectables" commands is now listed in "/cmds".
  • FIX: The "/v reset" command has been restricted to Management.
  • FIX: Achievements will now be announced to people watching through Nuwani as well.
  • FIX: Vehicle keys (like colour changing and jumping) are now only available to a vehicle's driver.
  • FIX: The "/vip" command has moved over to JavaScript, and its contents have been revised.
  • REMOVAL: The "/v access", "/lock" and "/unlock" commands have been removed, as they were broken for years.
  • REMOVAL: The "/v color" command has been removed, but we plan to bring it back, including for players.
  • REMOVAL: The "/v density" command has been removed, but will still be applied silently.
  • MISC: A Fantasy Island has been added to the map, which can be enabled by in-game Management members.
  • MISC: PlaygroundJS-plugin is now able to resolve DNS, and can open Web Socket connections.

This release includes changes from Russell, Holsje, Xilent, Badeend, Lithirm and Specifer. Furthermore, we'd like to thank Halo, Beaner, Sophia and Freakins for filing issues on our GitHub project.

Finally, a comprehensive network stack (docs) has been implemented in JavaScript. This won't bring anything new to you as a player right now, but it enables us to easily communicate with other servers, websites and, in the future, possibly Discord.

Thanks,
Badeend
05
JUN

LVP 47: Red Barrels, vehicle keys and 11,481 less accounts

posted by Russell on Friday, June the 5th at 10:03 PM


Hi all -

I'm pleased to announce the release of Las Venturas Playground 47!

The main update in this release is an overhaul of our collectables. We're introducing Red Barrels, a hundred of which have been spread out over the northern islands. They're super hazardous, so we need your help in blowing them up before they hurt anyone!

To make your life a bit easier, we introduced the "/collectables" command to see your progress, but also to provide you with the ability to purchase a hint towards the next collectable. They start of cheap, but get more expensive quickly... This command also allows you to start over with collecting Red Barrels and Spray Tags, in case you enjoy doing so.

We've also redone achievements. There are now only 13 achievements, but more of them unlock new abilities. This is something we plan to continue doing: each release will include a few new achievements, most of which will unlock something cool.

Other changes in this release include:


  • FEATURE: Red Barrels have been enabled as a new category of collectables!
  • FEATURE: It's now possible for people to start over again in collecting Spray Tags and Red Barrels!
  • FEATURE: We've implemented the Vehicle Keys feature from SAS, many thanks to iou, Lithirm and Kase!
  • FEATURE: People are now able to speak Swedish again. And other languages as well, of course!
  • FEATURE: You can now purchase hints to help you find the remaining collectables.
  • FEATURE: The "/gang members" command will now show you a clear dialog, including last seen times.
  • FEATURE: The "/collectables" command can now share instructions about what their purpose it.
  • FEATURE: The DFT-40 party vehicle has now been implemented in JavaScript.
  • FEATURE: Messages through Nuwani are now subject to our spam and message filters.
  • FEATURE: Administrators can now grant you the ability to use indicators on your vehicle.
  • FEATURE: Beta commands are gone, changing level/VIP on the staging server can now be done with "/accounts".
  • BALANCING: Earnings for vehicle exports have been increased by ~4x.
  • BALANCING: The "/boost", "/fancy" and "/flap" commands are now available to administrators.
  • FIX: Achievements will now be announced to everyone on the server.
  • FIX: Many commands have been updated to share far better usage information. (2)(3)(4)(5).
  • FIX: Gunther and the Plane Pilots have now been implemented in JavaScript.
  • FIX: Many bugs related to logging in as a guest have been fixed with a minimal change.
  • FIX: Storing session information of in-game players has been fixed, also fixing the website issues.
  • FIX: Gunther will no longer make announcements when there aren't any players ingame.
  • FIX: We've tried to make the "/seize" command a bit less prone to bugs.
  • FIX: Some temporary limitations have been added to make "/has" less prone to bugs.
  • FIX: Mentions won't look weird on IRC anymore, as we've removed the colours in the output there.
  • FIX: Using an invalid weapon Id for "/my weapon" will now display an error message.
  • FIX: It's no longer allowed to initiate a phone conversation with yourself.
  • FIX: Administrators can't remove rights from non-temporary administrators anymore. Sorry Darkfire!
  • WEBSITE: We've limited daily registrations per IP address to two, in an effort to combat spam.
  • WEBSITE: We've removed 11,481 fraudulous accounts from our database.
  • MISC: We now support B√©zier curves in JavaScript, for more dynamic determination of e.g. prices.
  • MISC: We've upgraded to v8 8.5, and have enabled the Intl series of JavaScript APIs.
  • MISC: The Mad Dogg Mansion interior can now be assigned to houses, but is not selectable.

This release includes changes made by Russell, Specifer, Holsje and Xilent. We'd further like to call out Halo, iou and Freakins for filing issues, and, once again, iou, Lithirm and Kase for publishing the SAS gamemode!

Best,
Russell
29
MAY

LVP 46: Gang bank accounts, zoning and mentioning other players

posted by Lithirm on Friday, May the 29th at 5:35 PM


Hi all -

Another week, another release. Today we have the 46th major release of Las Venturas Playground for you!

This release brings lots of goodies for gangs. Firstly, we've changed the gang zone algorithm to use mean shift instead, which means that a few more are now showing up, with more accurate determination. Gangs further have been given a joint account, which can be used through /gbalance, /gbank and /gwithdraw. Gang leaders can configure who can withdraw funds with "/gang settings", and all of the gang's members can see the gang's financial transaction logs through "/gang transactions".

Also new in this release is a complete implementation of gang zone decorations, as part of our plan to make gang zones far more powerful. We're not yet ready to enable this by default, but will certainly be experimenting with it in the next bunch of days to smoothen out the rough edges, hopefully enabling us to release it with Las Venturas Playground 47! Let us know if there are objects that should really be available to gangs.

Other notable changes in this release include:


  • FEATURE: Gangs now have access to a joint bank account, including access settings and transaction logs.
  • FEATURE: Gang zones are now determined with a Mean Shift algorithm.
  • FEATURE: Gang zones with VIP-owned houses in them now get an area bonus.
  • FEATURE: You can now @-mention other players in chat, which will play a beep for them.
  • FEATURE: Players will receive a personalized message when they own a gang zone.
  • FEATURE: It's now possible for the kill time feature to be started with custom weapons!
  • FEATURE: The new "/haystack" implementation has now replaced the original one. Hooray!
  • FEATURE: We won't know why Eagle_Force_One doesn't have an account, but they can now get some money with "/eaglecash".
  • FIX: An error will be shown when using "/r" to send a message to someone who has since disconnected.
  • FIX: Gang zones will now be displayed in the gang's selected colour.
  • FIX: Nuwani can now tell you when someone is in-game when using "!players Nickname"
  • FIX: Gunther will no longer make announcements when there aren't any players in-game.
  • FIX: Earnings for exports, deliveries, GTA Vehicles, minigames, vehicle export and wanted rewards have been increased.
  • ADMIN: Notices regarding temporary administrators will be sent to the #LVP.Crew IRC channel.
  • ADMIN: Exceptions to range bans are now available. Use "!rexception" on IRC for more details.
  • ADMIN: The "!setvalue" command is now able to accurately reflect colours.
  • ADMIN: The "/psay" command has been added for Management, by request of our dearest Luce.
  • STAGING: Accounts can now be created on the staging server by using "/register".
  • MISC: Spray tags have been moved to JavaScript in preparation for a themed LVP 47 release.
  • MISC: Our own pickup streamer has been removed in favour of Incognito's streamer.
  • MISC: Russell has received a personal gang zone around his house¬† O+¬†

This release contains contributions from Russell, Holsje, Specifer and Xanland. Also many thanks to Beaner, Freakins and Sophia for filing issues on our GitHub page!

Best,
Lithirm
22
MAY

Las Venturas Playground 45

posted by Holsje on Friday, May the 22nd at 4:34 PM


Hey y'all

With this release, we've started the work to fully overhaul our minigames with the principle that you should be in control. Don't just play Haystack, play it as you like it: change the difficulty, the number of levels, the time of day. LVP 45 brings the first few steps towards a world in which you can challenge other players to anything, following your rules.

In terms of performance, we've gathered millions of more data points over the past week, and have made another series of significant improvements. Fundamentally, calling into JavaScript is slow. We've therefore coined the concept of deferred events, which runs certain events with a slight delay (4 thousandth of a second!) rather than immediately in exchange for a ~30x performance improvement![/font]

Other changes in this release include:


  • FEATURE: The "/account" command now shows you your e-mail address, registration date, donations and karma.
  • FEATURE: We've started working on a new infrastructure for minigames, called the¬†Games API. Try it out with "/newhaystack".
  • FEATURE: The Los Santos Hills Race has been introduced.
  • FEATURE: The Red County Race has been introduced.
  • FEATURE: The "/kickflip", "/engine" and "/flap" commands have been added for Management members.
  • FEATURE: The "/seize" command has been added, to commandeer a driverless vehicle.
  • FEATURE: Drive-by is now formally allowed, so the punishment dialog has been removed.
  • FEATURE: The "/deathmatch" command has been added with some non-stop FFA death match arena's. You can easily add new locations with custom weapons¬†here.
    FIX: Players will now have to confirm their new password when using "/account".
  • FIX: Spawn money has been reimplemented, and money carries between sessions again.
  • FIX: Cars now have their engines turned off before a race begins.
  • FIX: Cruises are now more verbose in communicating what's going on.
  • FIX: IP bans work as expected again. Who knew that a 2007 decision would come back to haunt us?!
  • FIX: The "/mute" command without a player will show a sensible message again.
  • FIX: Administrator messages for player use of "/house goto" contain more information.
  • FIX: Administrators who use "/modlogin" will now be considered registered in JavaScript.
  • FIX: Blocked words can't be added as substitutions anymore, and vice versa.
  • FIX: Information on how to appeal bans now includes our Discord server.
  • FIX: Information and attribution is shown again when a player gets kicked from IRC.
  • FIX: Spawn coordinates in the "/islanddm" minigame have been fixed to be¬†above¬†the water.
  • IRC: Minimized players will now appear in italic when using "!players"
  • IRC: The "!help" command has been added
  • IRC: Ban durations are now included when viewing a player's record with "!why".
    IRC: Administrators can now use "!supported", "!getvalue" and "!setvalue".
  • MISC: Players can now change their nickname once every 14 days
  • MISC: Gunther will now also inform players about minigames and stunts.
  • MISC: We've upgraded to version 2.9.4 of the streamer plugin; all houses have labels again.
  • MISC: We've retired our zone-manager-plugin entirely. Thanks for the 10 years of service, bud!

[font=Tahoma, Verdana, Arial, sans-serif]This version includes contributions from Russell, Holsje, Lithirm, Luce, Xanland and Specifer. In addition, many thanks to Sophia, Beaner, Deer_Hunter, Halo, AzKiller and George for filing issues!

[font=Tahoma, Verdana, Arial, sans-serif]Stay safe,[/font]
Holsje