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Las Venturas Playground

Welcome to the Las Venturas Playground website! Grown from a 100-man community to the network of services with over 110 thousand registered members we are right now, it's safe to say that Las Venturas Playground is one of the largest San Andreas: Multiplayer communities around on the internet. Registration is free and easy and gives you direct access to all our features.

Intro Video - Las Venturas Playground

Las Venturas Playground News & Updates


Las Venturas Playground 22.4

posted by cake on Monday, July the 13th at 10:40 AM


We're pleased to announce the release of Las Venturas Playground 22.4. This release focuses on improving the overall stability of the game mode, giving players more flexibility, as well as fixing some bugs. Below are a list of changes, with props to Granny for the very detailed changelog:

- The use of ramps (/ramping) is now disabled as standard in RC Vehicles and various other vehicles, such as trains. VIPs can still use ramps with RC vehicles, but they'll need to be enabled first. (cake)

- The pause manager, or, "AFK" system, has been removed. We felt the potential for it to cause confusion amongst players when returning to the game. To be AFK, you can either hit ESC or minimize the game window which will trigger an eggtimer, or "hourglass" as referred to on the SAMP documentation, to show up right next to your player. In future we may add AFK text or something similar to further clarify. (cake)

- Spawnmoney has been increased from $250 to $5,000. For those already registered, nothing has changed, this is only for unregistered players. Spawnmoney can be configured using the /my spawnmoney command. The reason for the increase is that we felt new players were too restricted as standard. For example, the Las Venturas Airport is, at minimum, $500 to gain access to via the normal automatic gate. This essentially made the area off-limits to new players. (cake)

- The taxi system (/taxi) timer will now reset upon death. In the past, if you taxi'd, and then taxi'd again within a short period of time, you would be required to wait around 2 minutes. Now, when you die, the timer automatically resets. When you die and respawn, your health resets, as does your armour, spawnmoney, weapon ammo, etc. Consistency upon new spawns was what we were aiming for here. (Reported by [SWK]Steven, adjusted by cake)

- The /givecash has always been 10 million dollars, however, when sending more than that, you would be prompted with something like "Invalid transaction amount". This was not very clear, and it has now been replaced with: You can send a maximum of $10,000,000 per transaction. (cake)

- Previously, it was not possible to fill the bagofcash (using the /bagmoney command) to the advertised 50 million dollars. It was only possible to achieve $49,999,999. This issue has been corrected. (cake)

- When teleporting to certain map zones that required a vehicle (using /teles) you would be presented with: You cannot teleport to a jumpzone in this type of vehicle!. This would occur when on foot. The message has now been changed to: You have to be in a vehicle to teleport to a jumpzone! (cake)

- lagcomp/lagshoot has been enabled. A portion of current regular players have made it clear they would prefer lagshoot. Whilst we understand not everyone feels the same, our aim is focusing on going forward into the future, and we are experimenting to see what this will mean for player count. (cake)

- /getstats would display a command not found warning for unregistered players. This issue has been corrected. (cake)

- The interface of /properties has been updated and is now much easier to use. (cake)

- New vehicles have been added to /cruise car, the one car per 10 seconds limit has been removed. (cake)

- Cruise announcement messages are now shown once per 2 minutes, rather than 4. (cake)

- Cruise messages regarding /cruise car, /vr and /flip are now only shown to people within range on the cruise leader. (cake)

- The pop-up dialog for things like command not found has been adjusted from 12 seconds, to 8 seconds. (cake)

- Fix the timer responsible for disabling the ammunation NPCs. (cake)

- Various changes to crew commands and access levels. (cake)

- Properties have been revamped (some removed, re-positioned and re-priced). (Luce)

- Various errors on the website have been fixed. (MrBondt)

- The Want To Play web page has been updated with the 0.3.7 client download link. (MrBondt)

We're also pleased to announce the addition of 3 new crew members, namely: Mr.JT, Luce and Granny!

Lots more tweaks and improvements are planned and we hope to see the release of these in the coming month or two. You can follow the development of Las Venturas Playground on Trac and the Development Portal. We welcome any suggestions or comments!

On behalf of the Las Venturas Playground Management & Development Team,

Jay's Runaway Race 2

posted by Jay on Saturday, May the 23rd at 7:23 PM

I was bored today and made a new minigame filterscript. Jay's Runaway Race is the second instalment of the "Runaway" minigame series.


Credits to LR for the map which was done for LVP 2.90 originally.

Go ingame and type /runrace2.
You can now play as a single player (which was needed given how dead the server is :P )

The original Jay's Runaway Race has also been updated to this new handler to make it work with SA-MP 0.3.7.
Here's the sourcecode if anyone wants it - its a mess.

Las Venturas Playground moves on to 0.3.7!

posted by cake on Saturday, May the 9th at 11:04 PM

Our server has gained an update to 0.3.7, which means you will have to download the new client from in order to join LVP.

Lagcomp is off because we like to be old skool.

LVP has updated to 21.3 to fix a money doubling bug and some other stuff. Enjoy your time!


Few words on LVP Radio's WISHLIST? Why not!

posted by Mark on Monday, December the 15th at 9:37 PM


If you're interested in saying few words when LVP Radio's WISHLIST is live, then add LVP Radio to Skype:
You will be eventually called during the show and asked perhaps few questions!

PS. Prizes for almost anyone, who gets on-air!


Las Venturas Playground 18.5

posted by cake on Sunday, December the 7th at 12:58 PM

Dear players,

We're bringing you some fresh changes for the winter season, here they are:

- Upon death, a player will drop a briefcase along with their weapons, containing half of the money they were carrying. From now on this money won't be immediately transferred to the killer, but all players nearby are able to grab it.
- The bottom userbar has been replaced by a more sexier interface in the down right corner. We're looking for some kind of counter to show the amount of people currently minigaming, but that will be added later. In the meantime you can use /minigaming to see who's minigaming. To make up for the loss of commands that was quite handy for new players we'll invest some time in implementing help-textdraws and information icons/NPCs, also to be added later.
- Unregistered players now see a warning bar at the top to make it more obvious that their stats aren't being saved. Also a dialog explaning the benefits of registering is shown upon their first spawn.
- X-mas decorations from LVP 2.9 are making a comeback!
- Minor bug fix for /bank all which will now completely fill your bank at once if you carry enough cash.
- Achievements are now only available for registered players.
- More minor fixes and cleanups.

Also, Santa is dropping presents throughout LVP!
Here is a screeny for the money-drop briefcase and the new player statistics interface:

On behalf of the Las Venturas Playground Management & Development Team,